If you’ve already begun making comics, you may find yourself getting stuck on how to get to the next level.
Sure, you can write a basic story. You can lay out a page. You know how to ink and scan. But when it comes to making something that really sings? That’s new in the world?
You need to take a few steps further.
In Mastering Comics, you’ll get beyond the basics.
- Create and develop stories
- Color, both by hand and using the computer
- Expand your inking palette–including digital inking
- Get a handle on perspective: both linear perspective and other systems
- Make and publish webcomics
- Get your work published, from agents to promotions
Buy Mastering Comics
from Amazon.com (affiliate link)
or via your local independent bookstore.
Mastering Comics is organized into four units
Creativity and generating stories
Structuring work visually
Advanced tools and techniques (Inking, lettering, using tone and color, creating for digital platforms)
Professional practice and getting your work into the world.
For more specifics, check out the table of contents for Mastering Comics and the combined index of Drawing Words & Writing Pictures and Mastering Comics.
I’ve got Drawing Words and Writing Pictures. Why do I need this book?
In Mastering Comics, we return to all the topics covered in DWWP and work to not only deepen your understanding of things like pictorial composition and design, inking, and story structure, but more importantly, to broaden it. DWWP is a highly structured book, with 15 chapters that build carefully on one another, and it intentionally doesn’t offer a big palette of choices for how to make a comic. We did it that way so you would find the work achievable: You’ll come out of DWWP a cartoonist.
But of course, there are endless ways to make comics, and MC is where we try to open those floodgates and get you moving in new directions.